﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace The_Chronicles_of_Asku.Characters.Mobs.Bosses.Endgame_1
{
    class Aroul : Mob
    {
        public bool hasHappened = false;

        public Aroul()
        {
            this.Identifier = "Aroul";
            this.gold = 20000;
            this.health = 200000;
            this.maxHealth = 200000;
            this.xp = 500000;
            this.damageMin = 10000;
            this.damageMax = 11500;
            this.maxHeal = 50000;
            this.minHeal = 35000;
            this.level = 50;
            this.healPoint = 0;
        }

        public void ResetStats(Aroul aroul)
        {
            aroul.health = aroul.maxHealth;
        }
    }
}
